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FADE IN: context: Hole in wall gang; Wild West; old, silent movie.
Meeting Hero 1: Butch checks out the bank.
Hero 1 Capabilities: Butch has a sense of humour.
Meeting Hero 2: the Kid playing cards.
Hero 2 Capabilities: the Kid has a reputation as a fast shooter.
Developing Hero 1+ 2 characters and relationship: Butch and the Kid riding together to the Hole in the Wall.
Foreshadow of the Journey / Transformation: Butch wants to go to Bolivia.
Developing Hero 1+ 2 status, characters and relationship: Butch beats up Harvey and regains control.
Ordinary World and Ordinary Selves: robbing the Flier; Woodcock won't open the door.
Foreshadow of the First Threshold: Trying to raise a posse.
Developing Characters and Relationships: Butch and the Kid in the whorehouse.
Symbol of the Ordinary World: the bicycle.
Romantic Challenge [Hero 2]: the Kid meets Etta.
Romantic Challenge [Hero 1]: Butch wakes Etta with the bicycle; the song.
Developing Characters and Relationships: what are you doing? Stealing your woman.
First Threshold: Butch and the Kid rob the Flier again.
Warning / Obstacle: Woodcock still won't open the door.
Warning / Obstacle: blowing up the safe.
Outer Cave: the train pulls up; pursued.
Middle Cave: in the whorehouse; pursued from there.
Inner Cave: followed at night; following one horse; who are those guys?
No Going Back: asking the Sheriff what's going on.
Belly of the Whale: realising it's Lord Baltimore and Joe Le Fors.
Resisting the Journey / Transformation / New World New Self: I can't jump.
Pushed to the Physical Separation: they read the paper at Etta's.
Goodbye to the Old World: throwing away the bike.
Physical Separation: on the boat to Bolivia.
New World [of the Transformation]: Bolivia.
Trial 1: [learning to rob banks in Spanish.]
Not being able to speak Spanish whilst robbing the bank.
Etta teaching them Spanish.
Robbing the first bank in Spanish.
Doing it regularly.
New Name: Bandidos Yanquis.
Celebration: dinner
Pushed to Trial 2: seeing Joe Le Fors.
Trial 2: [getting jobs as payrole guards]
Persuading Percy to hire them.
On the way down the mountain.
Hiding from the bank in town.
Being robbed on the way up.
Meeting the Oracle: giving away the money and escaping.
Seizing the Sword: getting the money back from the Bandidos.
Near Death Experience:
They decide to go back to robbing.
Etta leaves.
Atonement with the Father: robbing the payrole; not liking jungle work.
Apotheosis: being recognised; battling the local police.
Ultimate Boon: deciding to go to Australia.
Immortalisation: the Last Stills.Buy the Complete Hero's Journey...more than 188 stages of the journey you need to know about...
Download Complete Hero's Journey SAMPLE (zipped Adobe PDF file)